Nickelodeon Animation


    Job Locations US-CA-Burbank
    # of Openings
    Job Type
    Full-Time Staff
  • Overview and Responsibilities


    • Work with the Lead Environment Artist to create models for environments, props, and occasionally characters.


    • Rig all assets included in the environment and uv unwrap  the environment model.


    • Candidate required having fundamental knowledge of modeling both organic and hard surface environments and props, Maya’s referencing system, organizing complex hierarchies, creating lo res proxies, and utilizing IK – FK – and Deformer based rigs.


    • Aid in the research, development and implementation of methods and techniques.


    • Complete tasks within the time allotted.

    Additional Qualifications

    • The Environment Artist should have 2-4 years of industry experience in film, broadcast, and/or games (Not Mandatory). 

    Basic Qualifications

    • The ideal candidate should be an artist who can model and have proficient rigging skills.


    • A great "can do" attitude and open-mindedness to non-traditional solutions is essential.


    • We are looking for individuals who have extensive knowledge, experience and skill sets implementing the following into a Maya production pipeline.


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