Nickelodeon Animation


    Job Locations US-CA-Burbank
    # of Openings
    Job Type
    Full-Time Staff
  • Overview and Responsibilities


    • Nickelodeon Animation has an exciting new opportunity for an Unreal Engine Pipeline Engineer to work on a CG animated sitcom. We are seeking candidates who are familiar with the CG animation pipeline and Unreal Engine 4. The UE4 Pipeline Engineer is responsible for building tools to optimize workflows and manage data migration between projects and partners


    • Develop and Build tools to improve and optimize workflows during pre-production and production
    • Work with partners to ensure all tools integrate into their motion capture pipelines
    • Create tools to streamline the editorial process into UE4
    • Identify areas that require attention and work with the technical leads to ensure time and resources are properly allocated
    • Write technical documentation and clearly communicate complex solutions and challenges
    • Adapt existing systems to fulfill the projects technical requirements

    Basic Qualifications


    • 3-5 years of game industry experience developing in C++
    • 3+ years of experience working in Unreal Engine 4 with C++ and Blueprints
    • 3+ years building tools and developing in Python
    • Extensive experience developing tools for Unreal Engine
    • Must have experience with UE4 source engine
    • Must have experience with sequencer in UE4
    • Self-motivated and problem solver with excellent debugging skills
    • Excellent organizational and communication skills
    • Proven ability to meet deadlines
    • Experience working in a fast-paced environment
    • Is a team player, who genuinely enjoys working with others
    • Must have a positive attitude and encourage collaboration


    • Extensive knowledge of the CG animation process
    • Experience in television animation, feature animation, or video games
    • Previous experience working with Motion Capture


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