Nickelodeon Animation


    Job Locations US-CA-Burbank
    # of Openings
    Job Type
    Full-Time Staff
  • Overview and Responsibilities


    • Nickelodeon Animation has an exciting new opportunity for an Asset Manager to work on a CG animated sitcom in Unreal Engine. We are seeking candidates who are familiar with the CG animation pipeline and Unreal Engine 4. The Asset Manager is responsible for managing the assets through various iterations, vendors, and teams.


    • Manage assets life span from original concept design to CG production
    • Works with external vendors to ensure all assets are received and reviewed in a timely manner by creative and technical leads
    • Ensures all partners are using the correct version of assets during various stages of production
    • Develop and enforce naming conventions for assets through out the pipeline
    • Develop new techniques and workflows to help manage assets
    • Build Unreal Engine Asset Libraries
    • Source marketplace assets and oversee asset procurement
    • Creates each episodic UE4 project and ensures all assets for each episode are final
    • Manages and Tracks all characters, environments, and props internally and externally


    Basic Qualifications


    • 2-3 years of experience working in television animation, feature animation, or video games
    • 1-3 years of experience working in Unreal Engine
    • Experience using Perforce and Version Control Software
    • Technical mindset with experience of implementing assets in Unreal Engine
    • Experience with Maya
    • Excellent organizational and communication skills
    • Proven ability to meet deadlines and keep a team on schedule
    • Experience working in a fast-paced environment
    • Is a team player, who genuinely enjoys working with others
    • Must have ability to lead with a positive attitude and encourage collaboration


    • Extensive knowledge of the CG animation process
    • Knowledge of Python
    • Experience using Excel


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